Been There, Done That: Twitter Bots and Architecture

Documentation of the work done within the MQ residency, July-August 2017

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Introduction to PhD dissertation

In this thesis, I investigate wireless communication from an architectural perspective. The built environment is used as a lens through which the complexity of interactions between people, space and seamless infrastructures can be observed. Thus the effects of wireless communication and architecture on the experience of space can be observed. These effects are described through […]

Connectivity in action/form

Presentation given at the Agency/Agents of Urbanity research symposium, held in June 2015 at EPFL, Lausanne, Switzerland.

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What does it mean for a design artefact to be developed in the scientific context?

This research was published in proceedings of the 5th STS Italia Conference : A Matter of Design. Making Society through Science and Technology, Milan, Italy 2014 Full text is available on my ResearchGate page

Re-use of connectivity. Tactics for experiencing the imperceptible

Introduction The waves of a neighbour‘s Wi-Fi propagate freely through our living room, while we are unable to make any use of them. Following on the notion of de Certeau’s strategies, the service of connectivity is served to us ‘strategically‘

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Architecture as Actant

Mapping Controversies in Architecture by Albena Yaneva In her book “Mapping Controversies in Architecture” published in 2012, Albeda Yaneva discusses the architecture-society relationship and challenges the usual approach of seeing them as separate entities only to be related by a series of one-to-one links. She strongly disagrees with the divide on social and architectural aspect […]

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Terms and Concepts

Wirelessness the phenomenon of ‘wirelessness’ as defined by Adrian Mackenzie in his book by the same name (Mackenzie 2010)⁠. According to Mackenzie, wirelessness is “a sensibility attuned to a proliferating ethos of gadgets, services, opportunities, and enterprises that transmit and receive information via radio waves using Internet-style network protocols” (2010, p. 29)⁠ . One of […]

The Ubiquitous Turn and Interaction Design

A paradigm-shift away from virtual reality, which “attempts to make a world inside the computer” was confirmed by the ACM (Association for Computing Machinery) with the launch of their publication “Ubiquity” in 2000, and a plenary conference “After Cyberspace” . This is a significant change of concepts about the role of technology in creation and […]

Working Title: Emperor’s New Architecture

The tale of The Emperor’s New Clothes is a story about collective compliance to an imaginary. It exposes a consensual group illusion of people in a small town facing the risk of questioning their competence, intelligence and position in the community. The emperor is clearly naked, and people can see it with their own eyes. […]

Location Awareness: Urban computing and locative media

Instead of a dark room with a screen, mouse and keyboard, we are more likely to be online in a café, scrolling down the touch screen of a smart phone. It is typical of a ‘neo-nomad’ to live the ‘Starbucks lifestyle’, relying on mobile technology while relocating around the world (Abbas 2011). Problems of ‘neo-nomadism’ […]

Research review: Synchronizing Spatial Information

Synchronizing Spatial Information in Complex Environments: a Crossover Of Space Syntax And Spatial Information Visualization; IST, Lisbon A related research was conducted by Teresa V. Heitor, Ana Tomé, Paulo Dimas and João P. Silva at the Instituto Superior Técnico, Lisbon, Portugal, starting from January 2006. With the backgound in Spatial Syntax and the interest in […]

Research review: Mapping the MITCampus

Mapping the MITCampus in Real Time Using WiFi; MIT, Boston Between 2005 and 2008, researchers at the SENSE-able City Laboratory, MIT, Boston, conducted an overall mapping on the WiFi usage at the MIT campus. The project was “possibly the first to use and analyze log files […] and to produce spatial visualizations of the observed […]

Does the EM environment reflect the physical in which is it contained?

Several research projects examined the relation between wireless networks and the physical space in which they were contained, mostly focusing on network usage and its dynamics. They were attempts at visualising WiFi presence in a 3-dimensional manner. The problem with visualising a wireless signal is in its instability and discontinuity, and the obscurity of possible […]

From Network Society to Net Locality

In a research report titled “The Mobile Communication Society”, Castells, et al (2004) suggested that there is an ongoing shift from already-decentralised, stand-alone computers towards entirely pervasive computing. Writers and researchers like Adam Greenfield (Greenfield, 2006) and Rob van Kranenburg (van Kranenburg, 2008) discuss ubiquity of computers in our environment through different social and technical […]

Research through (Media) Art, Design, Architecture

The use of design artefacts in research is a contested topic which raises important questions about legitimate ways of knowledge production. We are witnessing an inflation of proposals and practices that try to cross-bread the fields or art, design and architecture with the practice of doing research. Rather than dismissing these proposals as pretence-research or […]


Arnall, T., 2013. No to NoUI. Available at: [Accessed 2 Aug. 2013]. Arns, I., 2004. Read_me, Run_me, Execute_me: Software and Its Discontents: or It’s the Performativity of Code, Stupid! In: read_me Software Art & Cultures. [online] pp.177–193. Available at: . Badura, J., 2013. Experience Catalyst Research. unpublished. Barad, K., 2003. Posthumanist Performativity: Toward an Understanding […]

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